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Diablo 4 cinematic reddit
Diablo 4 cinematic reddit









diablo 4 cinematic reddit

ESPECIALLY since the studio implemented microtransactions now. Let's try convincing players, both veterans and casual, that Diablo is a fit franchise for this. You have a great game here but this is the first MMOish type Diablo release. I am convinced that Diablo may be turning towards an MMO platform. I will not go into further detail due to spoilers. There was one part of the story that I deemed to myself- unnecessary. The concept of Lillith was great and so was the art. The ending was confusing and left you wondering if the whole thing was a setup by "someone else," to not spoil it. You can redo the dungeon, but it isn't any different. You do them once, get the accolade for it, and that's all. Furthermore, the dungeons are no longer randomized. You were blessed to catch a break sometimes, especially if you were a Necromancer and had skeletons that would constantly run after far away enemies. I know that no one likes an empty map, but they should've dialed it back a notch. I said, "okay, I'll go with that." However, the enemies are packed everywhere.

diablo 4 cinematic reddit

Here in Diablo IV, they use one gigantic map. Previously, the Diablo franchise had used chapters or "ACTS" to maintain and divide segments within the Diablo world. All this being said, let's talk about the logistics of the game. The graphics were great for an overhead RPG. There's some changes to navigating the UI as well, which are tedious but soon adaptable. This time the inventory uses a slot system measured by a maximum amount of items, where previously it was a grid to measure space and therefore the size of the item would determine your inventory space. The utilization of the UI is kind of frustrating at first, but has its similarities to previous Diablo entries. I have been playing RPGs since Final Fantasy original on NES, the Immortal, Lagacy of the Wizard, etc.











Diablo 4 cinematic reddit